Launched ultimate week for the Nintendo Transfer, Taiko No Tatsujin: Rhythmic Journey Pack is a package deal of 2 Eastern role-playing video games through which avid gamers bang a drum to get via random encounters and boss battles. It’s bizarre.
Taiko No Tatsujin: Rhythmic Journey Pack is 2 video games making their first shuttle to the West, Taiko no Tatsujin Rhythmic Journey 1 and a pair of. Each video games characteristic Bandai Namco’s drum persona Don and pals, touring via time and spreading the ability of taiko drumming. Gamers combat cartoony characters by means of hitting their drum in time with track starting from classical tunes to modern day anime issues. Hitting the notes does injury. Lacking notes provides the enemy an opportunity to do injury. Making issues further bad, the word lanes in fights are suffering from bombs, which avid gamers will have to steer clear of hitting.
The second one sport lets in for 9-on-9 battles, whilst the primary is simplest as much as 4-on-4. Screenshot: Bandai Namco / Kotaku
Whilst there are greater than 130 songs overall between the 2 RPGs, which may also be performed within the pack’s usual rhythm sport mode as neatly, each and every space of the video games simplest options 3 or 4 songs for random encounters. That suggests there’s a large number of tune repetition, which might get previous for some. I simply assume it’s neat to peer how briskly I will defeat enemies. As my birthday party powers up, those self same songs get shorter and shorter as my adventurers acquire extra power and do extra injury.
The video games are in point of fact lovely, and I’m having a large number of a laugh gambling. My simplest remorseful about isn’t having Hori’s taiko drum accent and having to make use of my dull previous Pleasure-Cons as a substitute.