Cyberpunk 2077 Is Looking Rough On PS4 And Xbox One At The Moment

Screenshot: CD Projekt Pink / Kotaku

I’ve spent an hour enjoying Cyberpunk 2077 on Xbox One, and it hasn’t been beautiful. On occasion it’s been immediately up unpleasant. According to screenshots and photographs different persons are sharing on-line, I’m no longer on my own.

Cyberpunk 2077 started rolling out on console previous lately beginning within the New Zealand time zone, which is what I set my Xbox Sequence S to to start out enjoying forward of this night’s legit middle of the night free up at the east coast. The sport ran with none hitches and appeared nice at the next-gen {hardware}, in spite of being the fewer robust of Microsoft’s next-gen consoles. It’s been any other tale completely on Xbox One.

Screenshot: CD Projekt Pink / Kotaku

There I’ve had framerate drops, UI and texture pop-in, and an general layer of fuzzy lights and jagged reflections that made it arduous to not really feel like I used to be enjoying a PS3 or 360 sport, or no less than a contemporary one on extremely low graphics settings.

The sport is meant to have a significant day-one patch. My sport’s model is 1.0.0.6, which seems to be the pre-patch model, however it gained’t let me set up any more updates, even after re-downloading all of the sport from scratch. It’s unclear what number of people who’re lately experiencing deficient efficiency also are lacking the patch. A variety of gamers on Xbox One and PS4 have reported having an identical problems on Twitter, no longer understanding if they’ve the day one patch,or how one can obtain it in the event that they don’t.

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CD Projekt Pink didn’t instantly reply to a request for remark.

Whilst I’m certain the sport will support with additional updates, it’s lately no longer in a great spot on last-gen consoles for numerous other people. Listed here are some comparability pictures:

Jackie on Xbox One. Screenshot: CD Projekt Pink / Kotaku

Jackie on PC with a RTX 2070 Tremendous video card. Screenshot: CD Projekt Pink / Kotaku

Evening Town on Xbox One. Screenshot: CD Projekt Pink / Kotaku

Evening Town on Xbox Sequence XScreenshot: CD Projekt Pink / Kotaku

Issues which might be off within the distance most commonly glance effective, till you begin to transfer the digital camera, or start strolling, at which level they dissolve right into a low-res haze. Other people’s faces glance flat except you’re status a foot clear of them, or even then there’s one thing off concerning the lights and texture, as though a whole layer of graphics is lacking, or out of sync with the whole thing round it.

The issues, together with complete vehicles showing and disappearing out of skinny air, went down exponentially after I left giant open areas and headed into some of the sport’s narrower, extra linear fight zones. Even there, although, I used to be repeatedly pulled out of the sport with how off the whole thing appeared and the way gradual the framerate felt. Even whilst on a scripted automobile journey with some of the sport’s primary characters, Dexter DeShawn, it felt vaguely like I used to be trapped inside a temporarily rotoscoped film fairly than enjoying a sport constructed for the Xbox One arriving on the finish of its existence cycle.

Issues don’t seem to be a lot better on PS4. Movies going round display an identical problems with boxy faces and whole town blocks that appear to be they have been dipped in vaseline. There are problems past simply the graphics as smartly. Polygon has a round-up of a lot of system faults gamers have skilled to this point on PS4 and Xbox One, although gamers on PC have reported a lot of insects as smartly, particularly close to the tip of the sport.

Cyberpunk 2077 was once in the past set to come back out in November, however was once not on time by means of 3 weeks so CD Projekt Pink may just end optimizing the last-gen variations of the sport. “I wouldn’t say there’s a ‘drawback’ as a result of there’s not anything improper with Xbox or PS4 variations—there may be optimization to be treated, additionally on account of how we have been drawing near issues from the get-go in relation to building; so—there’s no drawback with Xbox or PlayStation 4, to be fair,” the improvement studio’s VP of commercial building Michał Nowakowski mentioned right through an October shareholder assembly concerning the prolong.

Builders on the studio have additionally spent the previous couple of months running an additional day every week at the sport, although consistent with a file by means of Bloomberg, sure departments on the studio were crunching—an trade time period for lengthy classes of in depth time beyond regulation—since lengthy ahead of that. As calls for to repeatedly replace video games after free up develop, so do studios’ post-launch workloads, that means that crunch may also prolong past a sport’s preliminary free up. The present state of Cyberpunk 2077 on Xbox One and PS4 is a great explanation why to carry off from enjoying the sport on the ones platforms till issues get taken care of out. It’s no longer a just right explanation why for any person at CD Projekt Pink to proceed to be pressured to crunch.

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